Back to the primitive

It all began with Silverlight. I mean, things lead to other things, and soon I started working on the Effect class… and soon I realized I needed some kind of shader editor, so I installed Shazzam. But Shazzam requires the DirectX SDK, so… Now I remember why I love so much...

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Silverlight’s how to: get child elements

Silverlight’s how to: get child elements

I’ve started studing Silverlight a while ago, I don’t think I’ll do something special or some amazing eye-candy application… I just want to see how it works. Well….I don’t like it. I mean, it’s fantastic, allows you to do many wonderful things….but I do really hate all that xaml thing....

2 minute read

Xong…Xong…Xong…

Due to a lack of time (and of a good modeler), I started working on a 2d engine..but this time with adifferent approach. So, which is for you the best starting point? I’m pretty sure many of you will answer “Tetris!”, but for me is..Pong! I’m using XNA, so the...

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Engine updates

Finally I did it! After a lot of reading and coding, I managed to finish a nice deferred renderer. Actually it’s just an XNA demo, but I’ll try to replicate the changes also in the Phoenix Engine. For now, here’s a small preview of what I’ve accomplished :

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